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$moonini tasks and achievement design

Learn how to earn $moonini through tasks and achievements.

**This document is aimed at engineers and product developers**, defining the mission system and achievement mechanism of $moonini, incorporating a sense of accomplishment and social tasks on top of the two core actions of "Red Packet + Invite Friends."

**Design Principles**:

  • - All tasks "additional $moonini" essentially revolve around: **sending Red Packets, inviting friends, following official communities**
  • - The 'One-time Task' will permanently disappear after completion.
  • - The task system only provides "bonus points" and does not change the basic distribution rules.
  • **Task Category**:

  • - **Achievement Tasks** (one-time): Milestones for sending Red Packets, milestones for inviting friends, etc.
  • - **Social Tasks** (one-time): Follow official social media, join official communities, etc.
  • - **Daily/Weekly Tasks** (Reserved): Future scalable periodic tasks
  • *This document contains technical details; general users can refer to the whitepaper for an overview of the project.*

    For detailed documentation, please refer to: `docs/technical/moonini-missions.md`